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- > I agree.. nearly all things graphics wise will have to be re-edited and
- >molded.. why not some of the story values as well? I always personally
- >thought Doom was somewhat hollow(not much story) and I got bored with fairly
- >quick.. Of course I'm in the minority about this.. :-)
-
- No reason why the story can't be changed as the game progresses, or
- as different BMW files are loaded in. I'm rather keen on the idea that a
- scenario is discovered as the player progresses through the game. If by
- playing the player is progressing the story, that's a further incentive to
- continue. That's what we (me and Martin Milner of 999 Software) are doing
- in our new game- Alien Thing- The Director's Cut. The player as an
- infiltrating marine doesn't know much of what's going on, but as the player
- progresses, more information is gathered and the whole picture becomes
- clearer.
-
- And yes, Doom's story is shallow, but then the game is so designed
- that it doesn't really matter what the story is- the gameplay is by far the
- most important factor. And yes, I think you probably are in the minority in
- thinking Doom quickly became boring. ;-) But then there are plenty of
- people that would rather have a decent story than a straight-forward one
- and leave it to adrenaline for the excitement.
-
- > With Bad Moods fairly modular like development and game design, it seems to
- >take this route anyway..
-
- Yes.
-
- > Also not quite sure what you'd call crappy graphics(beauty is in the eye
- >of the beholder), but to me, the different range of graphics is exciting.
-
- A different range of graphics would be exciting and prolong
- interest of course, but there is still a need for the sprites to work
- properly in all the directions. If they look strange, face in the wrong
- direction or don't seem to sit on the floor, or if the animation's not
- smooth enough, that's what I meant by crappy. I know because it's a problem
- I have all the time- often it takes a lot of editting before a diagonal
- sprite looks right. 8-)
-
- Have another day.
-
- Robin Ball
-
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-